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Introduction to the Engagement Service

Last updated on October 24, 2024

Overview

The AccelByte Gaming Services (AGS) Engagement service gives you a variety of features to keep players coming back to your game and brand. It offers several advantages for game developers, including:

  • Keeping players hooked and motivated - Giving your players goals can motivate them to keep playing and striving to complete more tasks or challenges. When players want to chase that coveted achievement or top leaderboard position they'll play more and associate more deeply with your game. When you reward players for skillful play and loyalty, you turn those players into dedicated fans.
  • Keeping your game fresh and fun - Season Pass events give your players new challenges and also help you monetize. You can sell premium passes that grant access to more exclusive rewards, or even allow players to purchase access to higher tiers.
  • From players to creators - User generated content allows players to unleash their creativity and enrich your game with their custom content which can be downloaded and used by other players. Giving your players a more creative role in your game will not only inspire them, but also make them more loyal to your brand.

Components

To learn more about the different Engagement features we offer, you can visit our documentation.

TopicDescription
AchievementService that provides you a way to give recognition to players for completing a specific task or tasks within the game.
LeaderboardService that provides you a way to create a sense of competition among players.
User Generated Content (UGC)Service that provides you a way to enhance player engagement by allowing your players to express their creativity by creating and publishing their own content within the game.
RewardService that empowers you to increase player retention by rewarding a player an entitlement of virtual items as a form of recognition for achieving a certain challenge or objective within the game.
Season PassService that provides you a way to create a series of tiers that players can progress through to earn rewards and keep them interested, while also monetizing by offering purchasable premium passes that grant access to exclusive rewards.
ChallengeService that enables you to provide your players a set of objectives for them to achieve, which enhances player retention.

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