Overview - Browse joinable sessions - (Unity module)
Last updated on November 25, 2024
Introduction
AccelByte Gaming Services (AGS) Session allows players to create and browse match sessions. In this module, you will learn how players can browse for and join a match session.
Prerequisite
To complete this module, you need:
- To have completed at least one of the following modules:
- The Byte Wars
tutorialmodules
branch checked out in your local Byte Wars Unity project repository.
Learning objectives
At the end of this module, you will have learned how to implement browsing for and joining match sessions.
Preview
At the end of this module, your project will look like the image below.