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Play test - Quick match with peer-to-peer - (Unity module)

Last updated on July 28, 2025
info

AccelByte Gaming Services (AGS) SDK for Unity does not support P2P on WebGL. This module cannot be used in WebGL builds.

Test matchmaking using peer-to-peer

  1. Compile your project and run the game in the Unity Editor. Then navigate to Play Online > Quick Play, select any game mode, and click on the Peer to Peer button to start matchmaking.

    Start matchmaking preview Unity Byte Wars quick match peer-to-peer

  2. You can also test the cancel matchmaking feature by clicking the Cancel button.

    Cancel matchmaking preview Unity Byte Wars quick match peer-to-peer