Summary - Quick match with peer-to-peer - (Unity module)
Last updated on October 24, 2024
Congratulations
In this module, you learned how to implement:
- Matchmaking to connect using a peer-to-peer network.
- Game clients joining and leaving game sessions.
Resources
- Full Code of this tutorial module.
- Assets/Resources/Modules/MatchmakingSessionP2P/MatchmakingWithP2PAssetConfig.asset
- Assets/Resources/Modules/MatchmakingSessionP2P/Prefabs/MatchmakingSessionP2P_Starter.prefab
- Assets/Resources/Modules/MatchmakingSessionP2P/Scripts/UI/MatchmakingSessionP2PHandler_Starter.cs
- Assets/Resources/Modules/MatchmakingSessionP2P/Scripts/MatchmakingSessionP2PWrapper_Starter.cs
- Assets/Resources/Modules/MatchmakingSessionP2P/Scripts/P2PHelper.cs