Play test - Introduction to Session - (Unity module)
Last updated on October 24, 2024
Test session implementation
Compile your project and play the game in the Unity Editor to test the following scenarios:
Create a Session: When successful, you will see this with the following log:
[SessionEssentialsWrapper.cs] [OnCreateSessionCompleted] [Log] [104] - Successfully created game session
Leave a session: When successful, you will see this with the following log:
[SessionEssentialsWrapper.cs] [OnLeaveSessionCompleted] [Log] [140] - Successfully left the game session