Unity - Implement Party service
Last updated on October 24, 2024
The AccelByte Gaming Services (AGS) Party service supports the creation and management of parties in your game for multiplayer play.
This how-to guide walks you through how to implement the Party service into your Unity project. This guide also assumes that you have integrated the Lobby and Friends services into your game.
Implementing the Party service into your game involves the following steps:
Prerequisites
Make sure your account has the following permissions:
Usage | Permissions | Action | ||
---|---|---|---|---|
To add, edit and delete a Session Template | ADMIN:NAMESPACE:*:SESSION:CONFIGURATION | CREATE, READ, UPDATE, DELETE | ||
To view a session in Session and Parties | NAMESPACE:*:SESSION:GAME | CREATE, READ, UPDATE, DELETE | ||
What's next
To start integrating the Party service into your game, follow the steps in the Add party logic article.