Connect cross-platform accounts & identity management
The AccelByte Play services help you spawn and manage gameplay sessions. Our Matchmaking service lets you put players together according to rules that you can define and customize. Armada, our fleet management service, is a provider agnostic service that helps you spawn dedicated servers on cloud and bare metal machines across multiple regions.
The AccelByte Play Services offer several advantages for game developers, including:
AccelByte Play also supports Peer-to-peer (P2P) connections using WebRTC (opens new window) communications with Session Traversal Utilities for NAT (STUN) and Traversal Using Relays around NAT (TURN) protocol to handle multi-party calls.
|Lobby||Start here to learn how you can implement our Lobby service within your game. The lobby serves as the main hub where players join sessions or wait to be matchmade with other players.|
|Matchmaking||Here you can learn how to create your own matchmaking rules and enable matchmaking in your game.|
|Matchmaking with Dedicated Server||Here you can learn how to integrate Matchmaking with our Dedicated Server Manager, Armada.|
|Armada||Here you can learn about Armada, our Dedicated Server Manager that comes with built-in auto-scaling logic that matches hosting capacity to player volume.|
|Session Browser||Here you can learn about session browser to store your game session data.|