まとめ - 専用サーバーでのクイックマッチ - (Unity モジュール)
Last updated on July 28, 2025
Congratulations
In this module, you learned how to implement:
- Matchmaking using dedicated servers.
Resources
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Full code of this tutorial module.
- Assets/Resources/Modules/Play/MatchmakingEssentials/Scripts/UI/MatchmakingMenu.cs
- Assets/Resources/Modules/Play/MatchmakingEssentials/Prefabs/MatchmakingMenu.prefab
- Assets/Resources/Modules/Play/MatchmakingEssentials/Scripts/UI/MatchmakingServerTypeMenu.cs
- Assets/Resources/Modules/Play/MatchmakingEssentials/Prefabs/MatchmakingServerTypeMenu.prefab
- Assets/Resources/Modules/Play/MatchmakingDS/Scripts/UI/MatchmakingDSMenu.cs
- Assets/Resources/Modules/Play/MatchmakingDS/Prefabs/MatchmakingDSMenu.prefab
- Assets/Resources/Modules/Play/SessionEssentials/Scripts/SessionEssentialsWrapper.cs
- Assets/Resources/Modules/Play/OnlineSessionUtils/Scripts/AccelByteWarsOnlineSession.cs
- Assets/Resources/Modules/Play/OnlineSessionUtils/Scripts/AccelByteWarsOnlineSessionModels.cs
- Assets/Resources/Modules/Play/MatchmakingEssentials/Scripts/MatchmakingEssentialsWrapper.cs
- Assets/Resources/Modules/Play/MatchmakingEssentials/Scripts/MatchmakingEssentialsModels.cs
- Assets/Resources/Modules/Play/MatchmakingDS/Scripts/MatchmakingDSWrapper.cs
- Assets/Resources/Modules/Play/MatchmakingDS/Scripts/MatchmakingDSServerWrapper.cs