Overview - Playing with party - (Unity module)
Introduction
Once you have a party of friends, you will want to play together. In this module, you will learn how to implement joining a Byte Wars match together with your party using AccelByte Gaming Services (AGS).
Prerequisites
In order to complete this module, you will need:
-
To have completed the following module:
-
The Byte Wars
tutorialmodulesbranch checked out in your local Byte Wars Unity project repository. -
To have force enabled this module. You can do this by adding the following code to the
Assets/Resources/Modules/TutorialModuleConfig.jsonfile:{
"enableModulesOverride": true,
"forceEnabledModules": ["PlayingWithParty"],
}
Learning objectives
At the end of this tutorial, you will know how to implement:
- Matchmaking with your party.
- Create and join game sessions with your party.
Preview
At the end of this module, your Byte Wars will look like the images below:
-
After matchmaking with your party:

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After create match with your party:

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After joining match with your party:
