Summary - Login with Steam - (Unreal Engine module)
Last updated on October 24, 2024
Congratulations
You have learned how to implement Steam logins into your game through this learning module.
What's next?
To continue learning with Byte Wars, you can continue where you have left off on your Learning Path or take on a specific Learning Module.
Resources
- Full code of this tutorial module:
- AccelByteWars/Config/DefaultEngine.ini
- AccelByteWars/Source/AccelByteWars/TutorialModules/Access/SinglePlatformAuth/UI/SinglePlatformAuthWidget.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Access/SinglePlatformAuth/UI/SinglePlatformAuthWidget.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Access/AuthEssentials/AuthEssentialsSubsystem.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Access/AuthEssentials/AuthEssentialsSubsystem.cpp