Summary - Quick Match Players Using Peer to Peer - (Unreal Engine Module)
Last updated on October 24, 2024
Congratulations
In this module, you learned how to set up P2P Session Templates and matchmaking configurations. You also learned how to implement game client match hosting and matchmaking using peer-to-peer (P2P).
Resources
Full code of this tutorial module:
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchmakingP2P/UI/MatchmakingP2PWidget.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchmakingP2P/UI/MatchmakingP2PWidget.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchmakingP2P/MatchmakingP2POnlineSession.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchmakingP2P/MatchmakingP2POnlineSession.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchmakingP2P/MatchmakingP2PServerSubsystem.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchmakingP2P/MatchmakingP2PServerSubsystem.cpp
- AccelByteWars/Content/TutorialModules/Play/MatchmakingEssentials/UI/W_QuickPlay.uasset
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchmakingEssentials/UI/QuickPlayWidget.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Play/MatchmakingEssentials/UI/QuickPlayWidget.cpp
- AccelByteWars/Content/ByteWars/UI/MainMenu/MatchLobby/W_MatchLobby.uasset
- AccelByteWars/Source/AccelByteWars/Core/UI/MainMenu/MatchLobby/MatchLobbyWidget.h
- AccelByteWars/Source/AccelByteWars/Core/UI/MainMenu/MatchLobby/MatchLobbyWidget.cpp
- AccelByteWars/Content/ByteWars/UI/Components/MultiplayerEntries/W_TeamEntry.uasset
- AccelByteWars/Source/AccelByteWars/Core/UI/Components/MultiplayerEntries/TeamEntryWidget.h
- AccelByteWars/Source/AccelByteWars/Core/UI/Components/MultiplayerEntries/TeamEntryWidget.cpp
- AccelByteWars/Content/ByteWars/UI/Components/MultiplayerEntries/W_PlayerEntry.uasset
- AccelByteWars/Source/AccelByteWars/Core/UI/Components/MultiplayerEntries/PlayerEntryWidget.h
- AccelByteWars/Source/AccelByteWars/Core/UI/Components/MultiplayerEntries/PlayerEntryWidget.cpp
- AccelByteWars/Content/ByteWars/UI/InGameMenu/Pause/W_Pause.uasset
- AccelByteWars/Source/AccelByteWars/Core/UI/InGameMenu/Pause/PauseWidget.h
- AccelByteWars/Source/AccelByteWars/Core/UI/InGameMenu/Pause/PauseWidget.cpp
- AccelByteWars/Content/ByteWars/UI/InGameMenu/GameOver/W_GameOver.uasset
- AccelByteWars/Source/AccelByteWars/Core/UI/InGameMenu/GameOver/GameOverWidget.h
- AccelByteWars/Source/AccelByteWars/Core/UI/InGameMenu/GameOver/GameOverWidget.cpp