メインコンテンツまでスキップ

Overview - End-to-end testing - (Unity module)

Last updated on March 12, 2025

Introduction

After you have set up your AMS fleet and make sure your dedicated servers is up and running on AMS, next is to perform end-to-end test. In this module, you use Byte Wars game client to perform matchmaking using the sample matchmaking backend service that runs locally. Once the sample matchmaking backend service matches the players, it then claims the dedicated server from your AMS fleet.

Prerequisites

In order to complete this module, you need:

Learning objectives

By the end of this module, you will learn how to:

  • Set up the matchmaking backend service to claim dedicated servers from AMS fleet.
  • Run the sample matchmaking backend service locally.
  • Matchmake the game clients using the sample matchmaking backend service.

Preview

At the end of this module, your project will look like the image below:

End-to-end testing demo Unity Byte Wars End-to-end testing