プレイテスト - Steam でログインする - (Unity モジュール)
This tutorial module does not apply to WebGL builds due to limitations in Steamworks.
Manual Steam login
Open the game in the Unity Editor and make sure to open the
MainMenu.unity
located in theAssets/Scenes/MainMenu.unity
.Make sure the
autoLogin
in thesteamConfiguration
is set tofalse
. You can change it in theAssets/Resources/Modules/TutorialModuleConfig.json
file....
"steamConfiguration":
{
"steamAppId": "replace with your steam app id",
"autoLogin": false
}With Steam open, play your game in the Unity Editor.
Click the Login with Steam button. If your implementation was successful, you will be taken to the main menu.
Auto Steam login
Open the game in the Unity Editor and make sure to open the
MainMenu.unity
located in theAssets/Scenes/MainMenu.unity
.Make sure the
autoLogin
in thesteamConfiguration
is set totrue
. You can change it in theAssets/Resources/Modules/TutorialModuleConfig.json
file....
"steamConfiguration":
{
"steamAppId": "replace with your steam app id",
"autoLogin": true
}With Steam open, play your game in the Unity Editor. If your implementation was successful, you will login automatically and be taken to the main menu.
Resources
- The files used in this tutorial section are available in the Unity Byte Wars GitHub repository.