Play test - Create joinable sessions with peer-to-peer - (Unity module)
Last updated on November 25, 2024
備考
Browsing P2P sessions is not supported in WebGL builds due to the AccelByte Gaming Services (AGS) SDK for Unity lacking the P2P functionality for WebGL.
Test P2P match session implementation
Compile your project and play it in the editor. Navigate to Play Online > Create Match Session and create a session with P2P using the Elimination game mode. If successful, it will look like the following: