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概要 - 専用サーバーでのクイックマッチ - (Unity モジュール)

Last updated on July 28, 2025

Introduction

Previously, you have successfully implemented matchmaking and configured a dedicated server. In this module, you will learn how to implement using matchmaking to connect to the dedicated server so the players can start playing after they have joined the game session.

Prerequisites

In order to complete this module, you will need:

  • To have completed the following modules:

  • The Byte Wars tutorialmodules branch checked out in your local Byte Wars Unity project repository.

  • To have force enabled this module. You can do this by adding the following code to the Assets/Resources/Modules/TutorialModuleConfig.json file:

    {
    "enableModulesOverride": true,
    "forceEnabledModules": ["MatchmakingDSEssentials"],
    "forceDisabledOtherModules" : true,
    }

Learning objectives

At the end of this module, you will know how to implement:

  • Matchmaking using dedicated servers.

Preview

At the end of this module, your project will look like the images below.

  • Start matchmaking

    Start matchmaking preview Unity Byte Wars quick match dedicated server

  • Cancel matchmaking

    Cancel matchmaking preview Unity Byte Wars quick match dedicated server