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概要 - フレンドを追加する - (Unity モジュール)

Last updated on December 13, 2024

Introduction

In this module, you will learn how to display a list of friend requests, and implement sending, accepting, rejecting, and canceling those requests.

Prerequisites

  • To have completed the following modules:

  • The Byte Wars tutorialmodules branch checked out in your local Byte Wars Unity project repository.

  • To have force enabled this module. You can do this by adding the following code to the Assets/Resources/Modules/TutorialModuleConfig.json file:

      {
    "enableModulesOverride": true,
    "forceEnabledModules": ["FriendsEssentials"],
    }

Learning objectives

At the end of this module, you will know how to implement:

  • Displaying sent and received friend requests.
  • Accepting or rejecting received friend requests.
  • Canceling sent friend requests.

Preview

At the end of this module, your project will look like the images below with the following logs:

Accept a received friend request demo Unity Byte Wars add friends

[FriendsEssentialsWrapper_Starter.cs] [AcceptFriend] - Successfully accepted friend request with User Id: {userId}

Reject a received friend request demo Unity Byte Wars add friends

[FriendsEssentialsWrapper_Starter.cs] [DeclineFriend] - Successfully rejected friend request with User Id: {userId}

Cancel a sent friend request demo Unity Byte Wars add friends

[FriendsEssentialsWrapper_Starter.cs] [CancelFriendRequests] - Successfully canceled outgoing friend request with User Id: {userId}