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ストアを作成する

Last updated on May 30, 2024

Overview

This article walks you through how to create a store in your publisher or game namespace.

Stores can exist in both Publisher namespaces and Game namespaces. We recommend that game-specific items be configured in a Game namespace since a Publisher namespace is usually used as a publisher storefront for your game, and Downloadable Content (DLC) distribution. A Publisher namespace is more useful if you are setting up an AccelByte Gaming Services (AGS) Player Portal and launching your games using our Launcher, since you can manage sales of your games in them.

注記

When you create a store, it will automatically be saved as a draft store. You can only have one existing draft store in a namespace. Publish the draft store and then you can create another draft store.

Prerequisites

  • You have access to the AGS Admin Portal.
  • You have a game or a publisher namespace.

Create a store

  1. In the AGS Admin Portal, log in to the namespace where you want to create a store.

  2. Go to E-Commerce > Stores. The "Stores" page appears.

  3. In the "Draft Store" section, click on the Create Draft Store button. The "Create Store" form appears. Fill in the required information.

  4. Fill in the required information.

    • Title: type in your store name. The store name will be visible in the Launcher and Player Portal.
    • Default Language: select the default language for your store.
    • Default Region: select the default region for your store.
    • Other Languages: select other languages that your store will support besides the default language.
    • Other Regions: select other regions that your store will support besides the default region.
    • Description: type in a brief description for your store.
  5. Click Create. The draft store appears on the "Stores" page.

What's next?

Create item categories to organize your items into groups. Follow the steps in th Create item categories article.