メインコンテンツまでスキップ

Unity - Implement Party service

Last updated on May 29, 2024

The AccelByte Gaming Services (AGS) Party service supports the creation and management of parties in your game for multiplayer play.

This how-to guide walks you through how to implement the Party service into your Unity project. This guide also assumes that you have integrated the Lobby and Friends services into your game.

Implementing the Party service into your game involves the following steps:

  1. Add party logic
  2. Implement the UI
  3. Implement-code

Prerequisites

Make sure your account has the following permissions:

UsagePermissionsAction
To add, edit and delete a Session TemplateADMIN:NAMESPACE:*:SESSION:CONFIGURATIONCREATE, READ, UPDATE, DELETE
To view a session in Session and PartiesNAMESPACE:*:SESSION:GAMECREATE, READ, UPDATE, DELETE

What's next

To start integrating the Party service into your game, follow the steps in the Add party logic article.