Summary - Add an all time high score leaderboard - (Unreal Engine Module)
Last updated on October 24, 2024
Congratulations
In this module, you have learned how to implement:
- Creating a leaderboard
- Adding a player's score to the leaderboard
- Listing and displaying all the scores in the leaderboard
Resources
Full code of this tutorial module:
- AccelByteWars/Content/TutorialModules/Engagement/LeaderboardEssentials/UI/W_Leaderboards.uasset
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/UI/LeaderboardsWidget.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/UI/LeaderboardsWidget.cpp
- AccelByteWars/Content/TutorialModules/Engagement/LeaderboardEssentials/UI/W_LeaderboardPeriod.uasset
- AccelByteWars/Content/TutorialModules/Engagement/LeaderboardEssentials/UI/W_LeaderboardAllTime.uasset
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/UI/LeaderboardAllTimeWidget.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/UI/LeaderboardAllTimeWidget.cpp
- AccelByteWars/Content/TutorialModules/Engagement/LeaderboardEssentials/UI/W_LeaderboardEntry.uasset
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/UI/LeaderboardWidgetEntry.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/UI/LeaderboardWidgetEntry.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/LeaderboardSubsystem.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/LeaderboardSubsystem.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Engagement/LeaderboardEssentials/LeaderboardEssentialsModels.h