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Play test - Introduction to Session - (Unreal Engine module)

Last updated on July 15, 2026

Test session essentials implementation​

Compile your project and open it in the Unreal Editor. Run your game and test the following scenarios:

  • Session created: Navigate to Play Online > Create a Session > Create Elimination. If successful, you will see the following screen and the following log:

    LogAccelByteWarsOnlineSession: UAccelByteWarsOnlineSession_Starter::OnCreateSessionComplete succeeded: TRUE
  • Leave session: When the session creation succeeds, you will see a Leave button. Click it, and if the implementation was successful, you will be directed back to the Create a Session menu as in the preview image below with the following log:

    LogAccelByteWarsOnlineSession: UAccelByteWarsOnlineSession_Starter::OnLeaveSessionComplete succeeded: TRUE