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Set up game sessions - Introduction to Session - (Unreal Engine module)

Last updated on October 24, 2024

About

To implement AccelByte Gaming Services (AGS) Session, you need to set up the Session configuration in the AGS Admin Portal. This tutorial will walk you through all the configurations needed to make a dummy session that will later be used as a knowledge base on how to create sessions for Party, Matchmaking, or Custom Session.

Create a Session Template

A session template is a configuration template that defines the session. Here, you will learn how to create a dummy session template.

  1. Log in to the AGS Admin Portal and go to your game namespace dashboard.

  2. From the side bar menu, select Multiplayer > Matchmaking > Session Configuration. Then, locate the Session Template tab and click the Add Session Template button.

  3. On the new window, you need to fill in your Session Template configuration. Now, create a dummy Session Template by using the configuration below.

    • Session Template Name: the unique name to identify your Session Template. Set it to unreal-elimination-none.
    • Min Players: the minimum number of players required in the party. Set it to 1.
    • Max Players: the maximum number of players in the party. Set it to 4.
    • Joinability: the joinability of the session. Set it to Open.
    • Server: the session connection type. Set it to None.
  4. Next, click on the Next button at the bottom right corner until you arrived at the Summary tab where you can review your Session Template configurations. Then, click on the the Create button at the bottom right corner to create your Session Template.

  5. There you have it! You have successfully configured a new Session Template.

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