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Overview - Stat tracking and display - (Unreal Engine module)

Last updated on July 15, 2026

Introduction​

In multiplayer games, statistics (stats) are commonly used to track a player's performance and skill level. This module will guide you through integrating stats with AccelByte Gaming Services (AGS).

Prerequisites​

To complete this module, you will need:

  • To have completed the following module:

  • The Byte Wars tutorialmodules branch checked out in your local Byte Wars Unreal project repository.

  • To have force enabled this module. You can do this by adding the following code to the Config/DefaultEngine.ini file:

    [AccelByteTutorialModules]
    +ForcedEnabledModules=TutorialModule:STATSESSENTIALS
    ...

Learning objectives​

In this tutorial, you will learn how to create stats on the Admin Portal, and query and update the stats on both the clients and servers.

Preview​

At the end of this module, your project will look like the image below.