Overview - Stat tracking and display - (Unreal Engine module)
Last updated on October 24, 2024
Introduction
In multiplayer games, statistics (stats) are commonly used to track a player's performance and skill level. This module will guide you through integrating stats with AccelByte Gaming Services (AGS).
Prerequisites
To complete this module, you will need:
To have completed the following module:
The Byte Wars
tutorialmodules
branch checked out in your local Byte Wars Unreal project repository.To have force enabled this module. You can do this by adding the following code to the
Config/DefaultEngine.ini
file:[AccelByteTutorialModules]
+ForcedEnabledModules=TutorialModule:STATSESSENTIALS
...
Learning objectives
In this tutorial, you will learn how to create stats on the AGS Admin Portal, and query and update the stats on both the clients and servers.
Preview
At the end of this module, your project will look like the image below.