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Overview - Stat tracking and display - (Unreal Engine module)

Last updated on October 24, 2024

Introduction

In multiplayer games, statistics (stats) are commonly used to track a player's performance and skill level. This module will guide you through integrating stats with AccelByte Gaming Services (AGS).

Prerequisites

To complete this module, you will need:

  • To have completed the following module:

  • The Byte Wars tutorialmodules branch checked out in your local Byte Wars Unreal project repository.

  • To have force enabled this module. You can do this by adding the following code to the Config/DefaultEngine.ini file:

    [AccelByteTutorialModules]
    +ForcedEnabledModules=TutorialModule:STATSESSENTIALS
    ...

Learning objectives

In this tutorial, you will learn how to create stats on the AGS Admin Portal, and query and update the stats on both the clients and servers.

Preview

At the end of this module, your project will look like the image below.

High score stats Unreal Byte Wars