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ゲームテレメトリー

Last updated on March 5, 2025

Overview

The Game Telemetry service acts as a scalable event data ingestion pipeline for your game, to send events into a designated streaming pipeline using an HTTP based REST API. With this service, you can collect and analyze player data and use it to inform future design decisions.

How it works

The diagram below gives a basic overview of how the Game Telemetry service works:

Image shows Game Telemetry service diagram

AccelByte Game Telemetry SDK sends events to be tracked into the Game Telemetry pipeline. After that, the Game Telemetry pipeline sends events to Kafka. Kafka Connect then pulls the events from Kafka and passes them to the designated data warehouse, and data visualization tools.

備考

A size limitation will be configured for game telemetry events in your environment to maintain performance and prevent service overload.

Private Cloud: 150KB limit

Shared Cloud: 10KB limit

What's next