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Game server notifications

Last updated on October 23, 2024

Overview

The dedicated game server (DS) notification system serves to enhance player engagement, facilitate communication, and improve the overall gaming experience by delivering timely and relevant information to the DS. The AccelByte Gaming Services (AGS) uses WebSocket messaging protocol from the DSHub service to send any multiplayer notification from the backend to the DS.

Basic structure

Multiplayer notifications for dedicated game server uses direct JSON format.

Matchmaking Notification

BACKFILL_PROPOSAL

The matchmaking service will send BACKFILL_PROPOSAL notification to the Dedicated game server (DS) via DS Hub when there is a match proposal that needs to be manually accepted/rejected/partially by the DS.

{
"namespace": "sanitytest",
"topic": "BACKFILL_PROPOSAL",
"payload": {
"AddedTickets": [
{
"CreatedAt": "2024-10-10T02:01:30.445Z",
"ExcludedSessions": null,
"IsActive": true,
"IsPivot": false,
"IsSinglePlay": false,
"Latencies": {
"us-east-1": 10
},
"MatchPool": "testtestMatchPool-OPEN-AutoBackFill-01J9T2HD6WG1A1HS15XSMF6057",
"MatchedAt": "0001-01-01T00:00:00Z",
"Namespace": "sanitytest",
"PartySessionID": "",
"Players": [
{
"Attributes": null,
"PartyID": "",
"PlatformID": "",
"PlayerID": "db47c7bdf5f74bea832526cf89862d74"
}
],
"ProposedProposal": {
"BackfillID": "",
"ProposalID": "",
"Status": ""
},
"TicketAttributes": null,
"TicketID": "7b10a13345d74b2c99d67acd11851780",
"TicketInformation": {
"CrossPlatforms": null,
"CrossPlayEnabled": false
}
}
],
"Attribute": {
"member_attributes": {}
},
"BackfillTicketID": "0b1d36362c0b43afa3c132cba07e6d7d",
"CreatedAt": "2024-10-10T02:01:31.793444607Z",
"MatchPool": "testtestMatchPool-OPEN-AutoBackFill-01J9T2HD6WG1A1HS15XSMF6057",
"MatchSessionID": "d1ebfd60e42b4c42b366c703612dbbef",
"ProposalID": "f46e1474c4c34f6fb8123cfd2e407bfc",
"ProposedTeams": [
{
"Parties": [
{
"userIDs": [
"1a671fdb53564f6780ef88f0114caed2"
]
},
{
"userIDs": [
"ab72d9886df5470f938aba71c9f7d2a8"
]
},
{
"userIDs": [
"7202e94cad0b4a11ab484e108f66f353"
]
},
{
"userIDs": [
"db47c7bdf5f74bea832526cf89862d74"
]
}
],
"UserIDs": [
"1a671fdb53564f6780ef88f0114caed2",
"ab72d9886df5470f938aba71c9f7d2a8",
"7202e94cad0b4a11ab484e108f66f353",
"db47c7bdf5f74bea832526cf89862d74"
]
}
]
},
"traceContext": {
"b3": "9982475df57acc8f052c1398f374c4d2-4c3157f5c0b3e27f-1",
"traceparent": "00-9982475df57acc8f052c1398f374c4d2-4c3157f5c0b3e27f-01"
},
"timestamp": "2024-10-10T02:01:31.800675505Z"
}

BACKFILL_TICKET_EXPIRE

The matchmaking service will send BACKFILL_TICKET_EXPIRE notification to the Dedicated game server (DS) via DS Hub when the backfill ticket that is being assigned to the active session has expired.

{
"namespace": "sanitytest",
"topic": "BACKFILL_TICKET_EXPIRE",
"payload": {
"TicketID": "0b1d36362c0b43afa3c132cba07e6d7d"
},
"traceContext": {
"b3": "217b643d494d6238572f14823154d1f9-83e43b6fc577cb32-1",
"traceparent": "00-217b643d494d6238572f14823154d1f9-83e43b6fc577cb32-01"
},
"timestamp": "2024-10-10T02:01:32.657730245Z"
}

Session Notification

serverClaimed

The session service will send serverClaimed notification to the DS when the DS is being assigned to a session. This notification only for AccelByte Multiplayer Server (AMS) DS.

{
"namespace": "sanitytest",
"topic": "serverClaimed",
"payload": {
"game_mode": "testtestMatchPool-OPEN-AutoBackFill-01J9T2HD6WG1A1HS15XSMF6057",
"namespace": "sanitytest",
"session_id": "d1ebfd60e42b4c42b366c703612dbbef"
},
"traceContext": {
"b3": "5ee9219f4ad83fcaf11f0816ad309318-61dbc0a1f1bb8df2-1",
"traceparent": "00-5ee9219f4ad83fcaf11f0816ad309318-61dbc0a1f1bb8df2-01"
},
"timestamp": "2024-10-10T02:01:21.243100897Z"
}

SESSION_MEMBER_CHANGED

The session service will send SESSION_MEMBER_CHANGED notification to the DH when there is an update to the game session member status.

{
"namespace": "sanitytest",
"topic": "SESSION_MEMBER_CHANGED",
"payload": {
"Attributes": {
"member_attributes": {}
},
"BackfillTicketID": "0b1d36362c0b43afa3c132cba07e6d7d",
"Code": "WJVVTR",
"Configuration": {
"AutoJoin": true,
"InactiveTimeout": 300,
"InviteTimeout": 300,
"Joinability": "OPEN",
"MaxPlayers": 4,
"MinPlayers": 1,
"Name": "testtestSessionTemplateAMSOpen-01J9T2HD6WG1A1HS15Y14J55HK",
"RequestedRegions": [
"us-east-1"
],
"Type": "DS",
"enableSecret": false
},
"ConfigurationName": "testtestSessionTemplateAMSOpen-01J9T2HD6WG1A1HS15Y14J55HK",
"CreatedAt": "2024-10-10T02:01:21Z",
"CreatedBy": "client-5edadc7e0ba147eab1022d57a1656638",
"DSInformation": {
"RequestedAt": "2024-10-10T02:01:21.024Z",
"Server": {
"ams_protocol": [
{
"name": "default",
"protocol": "UDP"
}
],
"custom_attribute": "ttx1.s",
"deployment": "sanity_fleet",
"game_version": "",
"image_version": "img_01903977-bfb0-7b4e-9fdb-184a22b57bc2",
"ip": "192.192.192.192",
"is_override_game_version": false,
"last_update": "2024-10-10T02:01:21Z",
"namespace": "sanitytest",
"pod_name": "ds_01927425-ff7e-72da-a858-c0ed60ac42ad",
"port": 22222,
"ports": {
"default": 22222
},
"protocol": "UDP",
"provider": "AMS",
"region": "us-east-1",
"session_id": "d1ebfd60e42b4c42b366c703612dbbef",
"source": "AMS",
"status": "READY"
},
"Status": "AVAILABLE",
"StatusV2": "AVAILABLE"
},
"GameMode": "testtestMatchPool-OPEN-AutoBackFill-01J9T2HD6WG1A1HS15XSMF6057",
"ID": "d1ebfd60e42b4c42b366c703612dbbef",
"IsFull": true,
"LeaderID": "1a671fdb53564f6780ef88f0114caed2",
"MatchPool": "testtestMatchPool-OPEN-AutoBackFill-01J9T2HD6WG1A1HS15XSMF6057",
"Members": [
{
"ID": "1a671fdb53564f6780ef88f0114caed2",
"Status": "JOINED",
"StatusV2": "JOINED",
"UpdatedAt": "2024-10-10T02:01:21Z"
},
{
"ID": "ab72d9886df5470f938aba71c9f7d2a8",
"Status": "JOINED",
"StatusV2": "JOINED",
"UpdatedAt": "2024-10-10T02:01:21Z"
},
{
"ID": "7202e94cad0b4a11ab484e108f66f353",
"Status": "JOINED",
"StatusV2": "JOINED",
"UpdatedAt": "2024-10-10T02:01:21Z"
},
{
"ID": "db47c7bdf5f74bea832526cf89862d74",
"Status": "INVITED",
"StatusV2": "INVITED",
"UpdatedAt": "2024-10-10T02:01:32.343Z"
}
],
"Namespace": "sanitytest",
"Teams": [
{
"parties": [
{
"partyID": "",
"userIDs": [
"1a671fdb53564f6780ef88f0114caed2"
]
},
{
"partyID": "",
"userIDs": [
"ab72d9886df5470f938aba71c9f7d2a8"
]
},
{
"partyID": "",
"userIDs": [
"7202e94cad0b4a11ab484e108f66f353"
]
},
{
"partyID": "",
"userIDs": [
"db47c7bdf5f74bea832526cf89862d74"
]
}
],
"userIDs": [
"1a671fdb53564f6780ef88f0114caed2",
"ab72d9886df5470f938aba71c9f7d2a8",
"7202e94cad0b4a11ab484e108f66f353",
"db47c7bdf5f74bea832526cf89862d74"
]
}
],
"UpdatedAt": "2024-10-10T02:01:32.345Z",
"Version": 3
},
"traceContext": {
"b3": "217b643d494d6238572f14823154d1f9-c1aec25b8c1564f0-1",
"traceparent": "00-217b643d494d6238572f14823154d1f9-c1aec25b8c1564f0-01"
},
"timestamp": "2024-10-10T02:01:32.379068307Z"
}

SESSION_ENDED_NOTIF

The session service will send SESSION_ENDED_NOTIF notification to the DS when the game session is ended.

{
"namespace": "sanitytest",
"topic": "SESSION_ENDED_NOTIF",
"payload": {
"is_active": false,
"session_id": "b007745748d844d0afbf1a0cfb93a121"
},
"traceContext": {
"b3": "bbbc419a4909637f4b743cda290e1f78-60ee030a7819530d-1",
"traceparent": "00-bbbc419a4909637f4b743cda290e1f78-60ee030a7819530d-01"
},
"timestamp": "2024-10-10T01:20:45.872179433Z"
}

SESSION_SERVER_SECRET

The session service will send SESSION_SERVER_SECRET notification to the DS when the secret is being enabled on the game session template.

{
"namespace": "sanitytest",
"topic": "SESSION_SERVER_SECRET",
"payload": {
"secret": "3gB0swvrKZV4K4kvdfV4Dnkv3fnOXppr"
},
"traceContext": {
"b3": "01793f8e1dab64d7ee3d29714364150c-d2fb4855c1a0de87-1",
"traceparent": "00-01793f8e1dab64d7ee3d29714364150c-d2fb4855c1a0de87-01"
},
"timestamp": "2024-10-10T04:21:39.839853986Z"
}

DS Hub Notification

DSHUB_CONNECTED

The DS Hub service will send DSHUB_CONNECTED notification when the DS successfully connected with DSHub WebSocket.

{
"MessageID": "",
"Code": 200,
"topic": "DSHUB_CONNECTED",
"payload": {
"connectionId": "f8598b33afaf4490adfae2e1049eda90"
}
}

Custom Notification

An admin or a service can send a custom notification to the DS using this endpoint with the format below

{
"payload": "string",
"timestamp": "2024-10-14T03:42:54.387Z", // the current timestamp in RFC3339 format
"topic": "string"
}