メインコンテンツまでスキップ

Overview - Game server integration - (Unity module)

Last updated on March 12, 2025

Introduction

You can easily host you game server to AccelByte Multiplayer Servers (AMS) by utilizing the AccelByte Unity SDK. In this module, you learn how to integrate your game server with AMS, upload the server image to AMS, and host your dedicated server (DS) on AMS.

Prerequisites

In order to complete this module, you need:

  • To have completed the following module:

  • An AMS account. Refer to the Create AMS Account page to learn more.

  • The Byte Wars tutorialmodules-ams branch checked out in your local Byte Wars Unity project repository.

  • To force enable this module by adding the following code to the Assets/Resources/Modules/TutorialModuleConfig.json file:

    {
    "enableModulesOverride": true,
    "forceEnabledModules": ["AMSModule"],
    "forceDisabledOtherModules" : true
    }

Learning objectives

By the end of this module, you will learn how to:

  • Integrate AMS to game server using AccelByte Unity SDK.
  • Test to run local AMS game server using AMS Simulator.
  • Upload server build and host dedicated server on AMS.

Preview

At the end of this module, your project will look like the image below:

AMS server demo Unity Byte Wars Client integration