概要 - Steam でログインする - (Unreal Engine モジュール)
Last updated on October 23, 2024
Introduction
AccelByte Gaming Services (AGS) provides third-party single platform authentication to enable players to log in to your game using credentials provided by a third party platform. This module teaches you on how to implement single platform authentication using Steam.
Prerequisites
To complete this module, you will need:
- To have completed the following module:
- Steam installed on your system.
- The Byte Wars
tutorialmodules
branch checked out in your local Byte Wars Unreal repository. - To force enable this module and its module dependencies by adding the following code to the
Config/DefaultEngine.ini
file:[AccelByteTutorialModules]
+ForcedEnabledModules=TutorialModule:SINGLEPLATFORMAUTH
...
Learning objectives
At the end of this module, you will understand how to implement single platform authentication using Steam.
Preview
At the end of this module, your project will look like the images below.
Manual Steam login:
Auto Steam login: