まとめ - Steam でログインする - (Unreal Engine モジュール)
Last updated on October 23, 2024
Congratulations
You have learned how to implement Steam logins into your game through this learning module.
What's next?
To continue learning with Byte Wars, you can continue where you have left off on your Learning Path or take on a specific Learning Module.
Resources
- Full code of this tutorial module:
- AccelByteWars/Config/DefaultEngine.ini
- AccelByteWars/Source/AccelByteWars/TutorialModules/Access/SinglePlatformAuth/UI/SinglePlatformAuthWidget.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Access/SinglePlatformAuth/UI/SinglePlatformAuthWidget.cpp
- AccelByteWars/Source/AccelByteWars/TutorialModules/Access/AuthEssentials/AuthEssentialsSubsystem.h
- AccelByteWars/Source/AccelByteWars/TutorialModules/Access/AuthEssentials/AuthEssentialsSubsystem.cpp