Overview - Recent players - (Unreal Engine module)
Introduction
After players are done playing a game together, you can give them the ability to revisit each other's profiles and do social actions, such as add to friends, invite to party, chat, or block, depending on the features you've integrated up to this point.
This module covers integrating the ability for players to revisit players they've recently played with.
Prerequisites
To complete this module, you will need:
To have completed the following module:
To have completed at least one of the following modules:
The Byte Wars
tutorialmodules
branch checked out in your local Byte Wars Unreal project repository.To force enable this module by adding the following code to the
Config/DefaultEngine.ini
file:[AccelByteTutorialModules]
+ForcedEnabledModules=TutorialModule:SESSIONRECENTPLAYERS
...
Learning objectives
At the end of this module, you will know how to implement:
- Querying and displaying a list of recent players.
- Querying and keeping updated the game session members in game.
Preview
At the end of this module, your project will look like the images below with the following logs:
Recent player list:
LogRecentPlayers: Log: Success to get recent player list.
Game session player list:
LogRecentPlayers: Log: Success to get game session player list.