パーティセッションを設定する - パーティ入門 - (Unreal Engine モジュール)
Create a party Session Template
To be able to create a party, you need to set up a new Session Template. This Session Template defines how your party should behave. In this section, you will learn how to configure a party Session Template for up to four members in the AccelByte Gaming Services (AGS) Admin Portal.
Log in to the AGS Admin Portal and go to your game namespace dashboard.
From the side bar menu, select Multiplayer > Matchmaking > Session Configuration. Then, locate the Session Template tab and click the Add Session Template button.
On the new window, you need to fill in your Session Template configuration. Use the configuration below to create a new Session Template named unreal-party.
- Session Template Name: the unique name to identify your Session Template. Set it to unreal-party.
- Min Players: the minimum number of players required in the party. Set it to 1.
- Max Players: the maximum number of players in the party. Set it to 4.
- Invite Timeout: the time in seconds until an invitation without a response expires. Set it to 120 seconds.
- Inactive Timeout: timeout value when inactive players will be removed from the party session. Set it to 5 seconds.
- Joinability: the joinability of the session. Set it to Invite Only.
- Server: the session connection type. Set it to None.
Click Next until you arrive at the Summary page where you can review your Session Template configurations. Then, click Create.