プレイテスト - セッション入門 - (Unreal Engine モジュール)
Last updated on March 24, 2025
Test session essentials implementation
Compile your project and open it in the Unreal Editor. Run your game and test the following scenarios:
Session created: Navigate to Play Online > Create a Session > Create Elimination. If successful, you will see the following screen and the following log:
LogAccelByteWarsOnlineSession: UAccelByteWarsOnlineSession_Starter::OnCreateSessionComplete succeeded: TRUE
Leave session: When the session creation succeeds, you will see a Leave button. Click it, and if the implementation was successful, you will be directed back to the Create a Session menu as in the preview image below with the following log:
LogAccelByteWarsOnlineSession: UAccelByteWarsOnlineSession_Starter::OnLeaveSessionComplete succeeded: TRUE