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AGS 3.62.0 Release Notes

Last updated on May 13, 2024

Release date: November 20th, 2023

AccelByte Gaming Services (AGS) Game SDK latest version

Extend SDK (previously known as Server SDK) latest version

DSuploader latest version

  • Armada DS Uploader: 1.6.0

Highlights

  • Users from denied countries can no longer sign in through the Player Portal. Countries can be denied from the Countries page, which can be accessed through User Management>Countries in the Admin Portal.
  • Introduced a new page in the Admin Portal to manage user achievement, which can be accessed from Achievements>Achievement Value. Admin users can now list, filter, add, and lock User Achievement directly from the Admin Portal.
  • Introduced the Extend Observability Manager Service to manage permissions and prevent game developers from accessing studio data, such as logs and metrics, and internal data in the Grafana Cloud.

Quality of Life Changes

  • Documents that are detected missing due to network interruption and other errors can now be re-uploaded on the Country-specific Policy Version page, which can be accessed from Legal Document>Country-specific Policy>View>Versions>View.
  • The searchUser endpoint, AdminSearchUserV3, has a new parameter: includeTotal with the default value of false. The parameter determines if the endpoint would query the total count number of users whenever a search is performed. When set to false, it would help the endpoint return the search results faster.
  • Improved the Launcher uninstallation process to also clean up the local app data and uninstall the Launcher-installed apps.
  • Added a reference guide about error codes to the Cloud Save Swagger docs.
  • Introduced new UGC Public endpoints to support update, delete, and bulk get by share code.
  • Introduced new Social endpoints to support exporting and importing the Statistic Cycle. The Statistic Cycle Configuration can now be copied and the same Cycle ID when importing the Statistic Cycle can be retained.
  • Getting UGC contents from the Game Server is now supported.
  • SDK now supports game token exchange publisher token to support SSO login from the game client.
  • SDK now supports UGC-specific search queries for hidden contents in Unreal and Unity.
  • Analytic telemetry now supports search telemetry by using flightID and userID.

Bug Fixes and Minor Changes

Admin Portal

  • Updating an IAM Client's permission now also updates the last updated time of the client correctly.
  • The search user functionality in the User Management>Users & Game Management>Statistics pages of the Admin Portal will no longer return the total count of users.
  • Fixed the issue on logging out from the Starter Admin Portal not clearing the access token.
  • Fixed the issue causing the Admin Portal to always redirect to the All-time LeaderboardV2 page after managing users instead of to the cycle itself.
  • Adjusted the leaderboard hidden player column in view-only role.
  • Fixed the issue on the search stat code that caused the search feature to search for undefined when no keyword is entered.
  • Adjusted the UGC content preview on the Create or Update Content page.
  • Access log name filters now support regex matching. For example, searching for platform in the service name will return logs from any service that has the word platform in the service name.
  • The Game Client Version, AccelByte SDK version, AccelByte OSS version are now displayed on the log detail and filter.
  • Added UI for general configuration in Session Configurations.
  • Implemented Generate code on/off toggle in Session Template.
  • Adjusted the UI in 3rd Party Integrations.

Launcher

  • Fixed the issue preventing games from being installed in C:\Program Files (x86), which required administrator privilege.
  • Fixed the issue causing the missing success notification to appear if a user's email has been updated.
  • Fixed the issue forcing users to restart the Launcher to get the Unavailable button to change into the Install button right after they redeem a game.

App Editor

  • Improved the load time of the App Editor by adding the cache control.

Statistic

  • Fixed failed import statistic config that tied to stat cycle.

UGC

  • Fixed duplicate UGC content tags when creating or updating UGC content.
  • Fixed share code validation when updating UGC content.

Session

  • Added UserID information in the On Leave, On Invite, and On Kick events.
  • Fixed duplicated game session ended events.
  • Modified the logic in the party session invite to be unlimited.
  • Added K8s job to synchronize maxActiveSessions regularly.
  • Modified websocket notifications with server secret.
  • Added enableSecret to session configuration template.

MatchmakingV2

  • Fixed rebalance when alliance is only 1.

Turn manager

  • Added admin endpoint to read and update scaling configuration.
  • Implemented ECS scale-up.
  • Improved Turned server scale-down.

Armada

  • The Artifact upload process state is now displayed on the server details page.

Game SDK

  • Updated QoS URL selection and Register Game Server flow for AMS.
  • Endpoint UpdateUserV3 is now marked for deprecation.

Extend

  • Added the new Termination status when users stop the deployment of Extend apps. The status will appear up until an Extend app's deployment completely stops.

Analytic

  • The Filter by namespace feature in game telemetry viewer now includes namespaces that are sent within telemetry payload.