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2025.3 での変更点

Last updated on March 10, 2026

Release date: March 10th, 2026

Component versions

The AccelByte Development Toolkit (ADT) 2026.2 main release contains the following component versions:

  • ADT Hub v1.10.0
  • ADT Web v1.35.0
  • ADT SDK Unreal v2.32.0
  • ADT SDK Unity v2.32.0
  • ADT CLI v2.30.0

Release Highlights

AI Assistant in ADT Hub – Phase 2 (BETA)


This release advances the AI Assistant in ADT Hub from the initial Alpha to a more powerful BETA experience, focusing on crash analysis, feedback quality, and safe usage at scale.

Key Highlights

  • Crash analysis in Hub

    • Crashes are now surfaced directly inside ADT Hub, enabling you to investigate issues and use the AI Assistant without context-switching.
    • The AI Assistant can analyze crash data and suggest potential root causes or next steps based on the available information.
  • Rating system for AI responses

    • Users can rate AI Assistant responses directly in the Hub.
    • Feedback is captured for continuous improvement of answer quality and relevance.
  • Token usage controls

    • Per-namespace token limits are now enforced by the backend, with configuration handled via JSON.
    • The frontend surfaces clear usage warnings and limit-reached messages so teams can understand and manage how the assistant is used.
  • MCP client support in ADT Hub

    • Added UI support (configuration page) for connecting MCP servers into ADT Hub, enabling richer tooling and data sources behind the assistant.

What This Means for You

  • Crash triage is now more integrated: you can bring crash context into Hub and immediately ask the AI Assistant for guidance.
  • Teams gain better control over AI consumption (via token limits) and can systematically improve answer quality through ratings.
  • MCP integration opens a path to plug in additional tools and data sources into the assistant experience.

Unity-iOS platform support for Crash Reporter


We are excited to announce beta support for Unity on iOS, alongside continued enhancements for Windows and Android platforms. This release brings several improvements aimed at providing a more robust and reliable experience for mobile developers and end users.

Key Highlights

  • iOS Platform Support (Beta):

    • Unity applications can now be built and run on iOS devices, expanding our cross-platform capabilities.
    • This beta release enables developers to test and deploy their Unity projects on iOS, in addition to Windows and Android.
  • Enhanced Crash Reporting:

    • Crash reports on both Android and iOS now include Crash Context, an additional context that is captured for each crash, providing more detailed information for troubleshooting.

What This Means for You

  • Developers can now target iOS devices with Unity, opening up new opportunities for mobile game and app deployment.
  • Improved crash diagnostics will help ensure a smoother user experience and faster resolution of issues.

Global Search in ADT Web – Alpha


This release introduces Global Search in ADT Web in an Alpha state to help studios quickly locate the entities they need across crashes, issues, sessions, and users.

Key Highlights

  • Unified search entry point in ADT Web

    • A global search experience is now available in ADT Web.
    • You can search across:
      • Crashes
      • Issues
      • Sessions
      • Users – user results will redirect to the existing user detail page (with the list of related crashes).
  • Scope and data coverage

    • Global Search currently supports data indexed from the latest SDK version released with 2026.2.
    • Bugs from the original Global Search implementation have been addressed as part of this release.

What This Means for You

  • You can now access Global Search in a controlled Alpha phase, reducing time spent navigating multiple menus to locate the right entity.
  • As this is an Alpha feature, behavior and coverage may evolve; your feedback will inform how the search experience matures.

Bug Fixes and Improvement

This release addresses a range of user-facing bugs and usability issues across the ADT Web and Hub platforms, improving reliability and user experience.

Key Highlights

  • Jira Integration Improvements for Multi‑Site Atlassian Setups

    • We’ve implemented a customer‑driven workaround to support users who are connected to multiple Atlassian cloud sites, ensuring Jira project selection behaves correctly when creating or linking issues from ADT.
  • Issue Reporter Screenshot Improvements for Wide Resolutions

    • Screenshots captured at resolutions such as 1920×1200 (16:10) and 2560×1440 now display correctly without being cropped at the top/bottom or sides.
  • Unreal SDK

    • Fixed a filename casing issue in the Unreal SDK (BlackBoxFInputChord.h) that could cause packaging failures for Linux/Linux Server builds.
    備考

    If you encounter packaging errors after upgrading, please ensure the ADT plugin folder is fully replaced when installing the new SDK.

  • Saving badge UX in ADT

    • Added a saving badge when downloading builds to clearly show time and data savings from Smart Build and encourage adoption.
  • CLI reliability improvements (Windows & macOS)

    • Fixed upload failures for upload-binaries on macOS CLI.
    • Fixed --platform-arch usage when uploading macOS PDBs in CLI.
  • ADT Web UI & behavior fixes

    • Enabled table resizing.
    • Standardized and cleaned up activity detail formatting.
    • Fixed Jira board selection pop‑up and other minor layout issues.
  • ADT Hub UX improvements

    • Updated icons in the left‑hand menu for a more consistent navigation experience.
    • Fixed an issue where builds uninstalled on macOS Hub did not remove the underlying files.
  • Documentation & guidance updates

Known Issues

For the updated list of known issues in ADT components, along with their status and workarounds, refer to the ADT known issues list.