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AGS 3.55.0 Release Notes

Last updated on June 12, 2024

Release date August 14th, 2023

Client-side SDK latest version:

  • AccelByte Cloud SDK Unreal Engine: 23.7.0
  • AccelByte Cloud SDK Unity: 16.5.0
  • AccelByte Cloud Network-Utilities: 4.2.0
  • AccelByte P2P Unity: 0.3.3
  • AccelByte Cloud OSS: 0.11.16

Server-side SDK latest version:

DS uploader latest version:

Here's a look at what's new in AccelByte Gaming Services (AGS) 3.55.0:

Highlights

  • Cloud Save support for binary records
    • You now have more flexibility to store player or game wide data in the Cloud Save service in binary format.
  • Introducing Cloud Save service Overridable Feature
    • You can now have a custom logic to change the behavior when writing or reading cloud save records.
  • EOS OSS is now natively supported in AccelByte (AB) OSS.
  • Launcher logging
    • Now Launcher will generate logs to track any activities within the launcher, allowing the developer to troubleshoot Launcher problems easily. The log will be saved in the local AppData directory: %appdata%/{LAUNCHER_GUID}/logs/ with the file name main.log.
  • Local cache support for Launcher
    • Launcher now supports local cache to speed up the download process and make the game build distribution process easier.

Quality of life changes

  • The sort by updated time feature is now available on UGC and its SDK.
  • Additional information is now added to the records in the Wallet History modal on the Admin Portal.
  • Game version and its new available version will now be shown in the Launcher.
  • Improved the date and time picker components in Admin Portal to allow direct text entry. This improvement is available in the following modules:
    • Access
      • Ban User
      • Account deletion request
      • Banned device
      • Personal data request
      • User management
        • Search based on creation date
        • Logs
        • Click view history
  • Tool
    • Access log
    • Config promoter
      • snapshots
      • history export
      • history import
      • history restore
    • Audit log
    • App Distributions (deletion request)
  • Analytics
    • Analytics (Click Export)
    • Game telemetry
  • Added a loading indicator spinner while the game build is being prepared by Launcher before the download begins .
  • Added an option to omit the Server's Client ID and Secret from the DefaultEngine.ini file when building a game client.

Bug fixes and minor changes

  • UX improvements in Sessions and Parties page.
  • General UI Improvements in the Wallet menu of the Admin Portal.
  • Minor UI updates on Starter Admin Portal homepage.
  • All user tokens that were issued prior to a GDPR deletion request will now be properly revoked.
  • Session data in Session History is now sorted by created time.
  • Implemented Auto-accept Session field when adding and editing sessions template.
  • Implemented region expansion field in the Matchmaking Ruleset.
  • Enabled the Max Friend Limit to be configurable.
  • Removed some elements from the Game Session card.
  • Removed event handler card from Custom Function.
  • Fixed registering the custom function via Admin Portal.
  • Fixed wording of the Delete button in a deactivate session.
  • The My Profile page of the Player Portal will now provide accurate error messages if a required field isn't filled correctly.
  • Searching for a code redemption on the Admin Portal will now return the properly filtered results.
  • sortBy using GetItemsByCriteria should now work properly in the UE SDK.
  • Replaced the old documentation links with the new one for Starter & Premium Admin Portal.
  • Fixed login issue on account that has 2FA activated and is getting the session expired pop-up when trying to log in to the Admin Portal.
  • Fixed login issue in Starter Admin Portal where sometimes admin gets stuck on loading after login while the session is already expired.
  • Fixed issue with helper text not showing properly in Add a new code redemption modal in Admin Portal.
  • Fixed issue with password validation not working properly for special characters in Starter Admin Portal.
  • Fixed issue with "Account locked" pop-up not showing after an admin fails to log in multiple times in Starter Admin Portal.
  • Fixed missing namespace in the Admin Portal game telemetry's URL.
  • Fixed issue on the dropdown timer in the ban expiration date not displaying properly in Starter Admin Portal.
  • Fixed the MAU cannot be fetched when an admin's local timezone is earlier than UTC+0.
  • Fixed behavior on clicking the Admin Portal Code redemption breadcrumb will redirect admin to the blank screen.
  • Fixed the XSS security issue in App Editor & Legal Website.
  • Fixed issue on the updated username & display name reverting back after navigating to other pages in Launcher.
  • Fixed issue with the background overlay not displaying when launcher is using global styles in App Editor.
  • Fixed the issue on Player Portal's 2FA & Email verification page; admins can now use the configurable logo from the App Editor.
  • Fixed issue with header logo not directly applied after being set from the App Editor.
  • Fixed issue with the Buy button in Player Portal being active to guest users after admin has set the purchasable to false.
  • Fixed issue with the game launch argument not working when there's more than one launch argument provided for the Launcher.
  • Fixed registration form tooltip primary color has higher opacity compared to the actual value in login website.
  • Added a fix in the Unreal SDK to verify a player when authenticating client connections to the Dedicated Server.
  • Fixed issue on Session ID on Server Overview being filled with invalid Session ID when the session browser database is not clean.