AGS 3.55.0 Release Notes
Last updated on June 12, 2024
Release date August 14th, 2023
Client-side SDK latest version:
- AccelByte Cloud SDK Unreal Engine: 23.7.0
- AccelByte Cloud SDK Unity: 16.5.0
- AccelByte Cloud Network-Utilities: 4.2.0
- AccelByte P2P Unity: 0.3.3
- AccelByte Cloud OSS: 0.11.16
Server-side SDK latest version:
- AccelByte Cloud C#: 0.41.0
- AccelByte Cloud Go: 0.51.0
- AccelByte Cloud Java: 0.44.0
- AccelByte Cloud Python: 0.47.0
DS uploader latest version:
Here's a look at what's new in AccelByte Gaming Services (AGS) 3.55.0:
Highlights
- Cloud Save support for binary records
- You now have more flexibility to store player or game wide data in the Cloud Save service in binary format.
- Introducing Cloud Save service Overridable Feature
- You can now have a custom logic to change the behavior when writing or reading cloud save records.
- EOS OSS is now natively supported in AccelByte (AB) OSS.
- Launcher logging
- Now Launcher will generate logs to track any activities within the launcher, allowing the developer to troubleshoot Launcher problems easily. The log will be saved in the local AppData directory: %appdata%/{LAUNCHER_GUID}/logs/ with the file name main.log.
- Local cache support for Launcher
- Launcher now supports local cache to speed up the download process and make the game build distribution process easier.
Quality of life changes
- The sort by updated time feature is now available on UGC and its SDK.
- Additional information is now added to the records in the Wallet History modal on the Admin Portal.
- Game version and its new available version will now be shown in the Launcher.
- Improved the date and time picker components in Admin Portal to allow direct text entry. This improvement is available in the following modules:
- Access
- Ban User
- Account deletion request
- Banned device
- Personal data request
- User management
- Search based on creation date
- Logs
- Click view history
- Access
- Tool
- Access log
- Config promoter
- snapshots
- history export
- history import
- history restore
- Audit log
- App Distributions (deletion request)
- Analytics
- Analytics (Click Export)
- Game telemetry
- Added a loading indicator spinner while the game build is being prepared by Launcher before the download begins .
- Added an option to omit the Server's Client ID and Secret from the DefaultEngine.ini file when building a game client.
Bug fixes and minor changes
- UX improvements in Sessions and Parties page.
- General UI Improvements in the Wallet menu of the Admin Portal.
- Minor UI updates on Starter Admin Portal homepage.
- All user tokens that were issued prior to a GDPR deletion request will now be properly revoked.
- Session data in Session History is now sorted by created time.
- Implemented Auto-accept Session field when adding and editing sessions template.
- Implemented region expansion field in the Matchmaking Ruleset.
- Enabled the Max Friend Limit to be configurable.
- Removed some elements from the Game Session card.
- Removed event handler card from Custom Function.
- Fixed registering the custom function via Admin Portal.
- Fixed wording of the Delete button in a deactivate session.
- The My Profile page of the Player Portal will now provide accurate error messages if a required field isn't filled correctly.
- Searching for a code redemption on the Admin Portal will now return the properly filtered results.
sortBy
usingGetItemsByCriteria
should now work properly in the UE SDK.- Replaced the old documentation links with the new one for Starter & Premium Admin Portal.
- Fixed login issue on account that has 2FA activated and is getting the session expired pop-up when trying to log in to the Admin Portal.
- Fixed login issue in Starter Admin Portal where sometimes admin gets stuck on loading after login while the session is already expired.
- Fixed issue with helper text not showing properly in Add a new code redemption modal in Admin Portal.
- Fixed issue with password validation not working properly for special characters in Starter Admin Portal.
- Fixed issue with "Account locked" pop-up not showing after an admin fails to log in multiple times in Starter Admin Portal.
- Fixed missing namespace in the Admin Portal game telemetry's URL.
- Fixed issue on the dropdown timer in the ban expiration date not displaying properly in Starter Admin Portal.
- Fixed the MAU cannot be fetched when an admin's local timezone is earlier than UTC+0.
- Fixed behavior on clicking the Admin Portal Code redemption breadcrumb will redirect admin to the blank screen.
- Fixed the XSS security issue in App Editor & Legal Website.
- Fixed issue on the updated username & display name reverting back after navigating to other pages in Launcher.
- Fixed issue with the background overlay not displaying when launcher is using global styles in App Editor.
- Fixed the issue on Player Portal's 2FA & Email verification page; admins can now use the configurable logo from the App Editor.
- Fixed issue with header logo not directly applied after being set from the App Editor.
- Fixed issue with the Buy button in Player Portal being active to guest users after admin has set the purchasable to false.
- Fixed issue with the game launch argument not working when there's more than one launch argument provided for the Launcher.
- Fixed registration form tooltip primary color has higher opacity compared to the actual value in login website.
- Added a fix in the Unreal SDK to verify a player when authenticating client connections to the Dedicated Server.
- Fixed issue on Session ID on Server Overview being filled with invalid Session ID when the session browser database is not clean.