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Introduction to Challenge goals assignment customization

Last updated on October 24, 2024
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Extend is in Open Beta for AGS Private Cloud Clients! This means that the Extend add-on is available for you to try in your development environment. You can submit your feedback via our Extend Open Beta feedback form.

Overview

AccelByte Gaming Service (AGS) Extend gives you the ability to provide custom logic for AGS Challenge, allowing custom rules for goals assignments. This article explains the function in the contract, the Assign function.

service AssignmentFunction {
rpc Assign(AssignmentRequest) returns (AssignmentResponse) {}
}

Assign

The Assign function is triggered when a user makes a request to the "List User's Progression" endpoint (publicGetUserProgression). This occurs if the user has not yet been assigned any goals.

In the app, the following function can be found in src/AccelByte.PluginArch.ChallengeAssignment.Demo.Server/Services/ChallengeAssignmentService.cs.

public override async Task<AssignmentResponse> Assign(AssignmentRequest request, ServerCallContext context)
{
...
}

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