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Errors Uploading the PDB Symbol File Using the ADT CLI

Last updated on February 12, 2024


When you are uploading the PDB symbol file using the AccelByte Development Toolkit (ADT) CLI, you may encounter errors saying the system has failed to open the PDB symbol file, or has failed to register the build, as shown in the image below.

This error happens when the ADT CLI can't find the configuration information it needs to upload the PDB symbol file. We can fix this using the information below.

Troubleshooting steps

To complete these instructions you must have the PDB symbol file in the shipping build folder. If you don't, contact us at We will give you a link so that you can add the PDB symbol file to the shipping folder.

To check that your configuration has been saved:

  1. Check that the configuration exists in the DefaultEngine.ini file. You may have entered the configuration in Unreal Engine in the Project Settings, but, that doesn't mean you have saved the DefaultEngine.ini file.
  2. Go back to the Project Settings.
  3. Find the ADT SDK in Plugins.
  4. Click the SetAsDefault button.

Make sure the credentials are not empty, and are valid.

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