Missing Stack Frames in Unreal Editor Crash
Last updated on February 12, 2024
Overview
If you're using Unreal Engine 4.24 or greater, and trying to resolve editor crashes rather than shipping crashes, there can be an issue where the top two stack frames are missing from the call stack in your crash report. To resolve this, all you need to do is adjust one file. Let's do that.
Troubleshooting steps
You can fix a missing stack frames issue by following the steps below:
Open the
1\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp
file.Hard code the following variable to zero.
Copy and paste this example:
int NumStackFramesToIgnore = 0;
And we are done.