CLI を使用してチャネルとトラックを管理する
Last updated on October 23, 2024
Release date: March 5th, 2024
Overview
AccelByte Development Toolkit (ADT) enables you to manage your channels and tracks in ADT Hub using CLI commands. You can use these commands for automation purposes in your daily development cycle.
Manage channels
This section covers the commands you can use to manage channels in ADT Hub.
Create a new channel
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
channel | create | --channel | (REQUIRED) Set the name of the build channel |
--description | Insert description of the channel | ||
--visibility | Set the visibility between private or public. The default is public. |
Return channel list
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
channel | list | --page UINT=0 | Set the page number (starts from 0). |
--page-limit UINT=20 | Set the number of items to be shown each page. |
Update channel details
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
channel | update | --channel-id or --channel-name | (REQUIRED) Use the ID or name of the channel that you want to update. |
--name | Set the new name of the channel. | ||
--description | Set the new description of the channel. |
Archive a channel
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
channel | archive | --channel-id or --channel-name | (REQUIRED) Use the ID or name of the channel. |
Delete a channel
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
channel | delete | --channel-id or --channel-name | (REQUIRED) Use the ID or name of the channel. |
--force | If the channels have not been archived, add this parameter to the command to force the channel deletion. |
Manage tracks
This section covers the commands you can use to manage tracks in ADT Hub.
Create new empty track
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
track | create | --channel-id or --channel-name | (REQUIRED) Use the ID or name of the channel where you want to create the track. |
--platform-name | (REQUIRED) Set the platform for the track. | ||
--name | (REQUIRED) Set the name of the new track. |
Get head build information from a track
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
track | headinfo | --track-id | (REQUIRED) Use the ID of the track. |
View list of tracks in a channel
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
track | list | --channel-id | (REQUIRED) Use the ID of the channel with the tracks list you want to view. |
--page UINT=0 | Set the page number (starts from 0). | ||
--page-limit UINT=20 | Set the number of items to be shown each page. |
注記
Results will display a maximum of 20 tracks by default.
Update track details
Main command | Subcommand | Specific commands options and parameters | |
---|---|---|---|
Name | Description | ||
track | update | --track-id | (REQUIRED) Use the ID of the track. |
--name | Set the mew name for the track. | ||
--launch-arguments | Set the new launch arguments for the track. |
Update the head of a track with a new build
Main command | Subcommand | Specific commands options and parameters (Name) | Specific commands options and parameters (Description) |
---|---|---|---|
track | update-head | --track-id | (REQUIRED) Use the ID of the track. |
--build-id or --build-name | Set the ID or name of the build that will be the new head of the track. If not specified, the value will be fetched from the game project configuration. | ||
--version-id or --version-name | Set the ID or name of the version that will be the new head of the track. If not specified, the value will be fetched from the game project configuration. |