The new AccelByte Development Toolkit (ADT) patch release includes:
ADT Web Portal v1.17.9
ADT Hub v0.15.2
ADT SDK v2.21.1
ADT CLI v2.8.0
Hub: Added prescript and postscript for playtesting (Alpha Version).
Use Prescript to run an arbitrary command before launching a game. You can use Prescript to start a video recorder to capture gameplay or the profiling application.
Use Postscript CRIPT to run an arbitrary command on a closed game (whether it quit normally or crashed). You can use postscript to upload a file in the game folder using ADT CLI.
Hub: The channel auto-update works.
Hub: Release notes on the card respect the whitespace.
Hub: The “redeploy” text displays in full (no truncation) on the PS4 and PS5 buttons.
Hub: We added the missing platform icon.
Hub: Downloads are faster on the latest Hub.
Hub: We fixed the crash on the Hub.
CLI: The BlackBox.BuildUtil.so file is in the Linux release folder.
SDK: We fixed the CDN URL.
Web: The session page displays the session metadata and logs viewers even when you disable basic profiling.
Prescript is a blocking process; stop any running processes before running the game. We are improving this behavior.
You can upload a file with a maximum size of 2 GB. The upload fails if the file is larger. We are improving this behavior.
The details of prescript and postscript for playtesting (Alpha Version) will be available in the Playtesting documentation soon.