ADT Unreal Error Reporting
Last updated on September 12, 2025
Overview
This guide shows you how to send crash reports from your Unreal game to the AccelByte Development Toolkit's (ADT) Error Reporting. Before following these instructions, ensure that you've integrated ADT into your Unreal project.
Access ADT Error Reporting here: ADT.
Implement ADT Error Reporting
To learn more about how to set up error reporting, follow these guides: