Test your setup
Follow these steps:
Run your build from its executable (
Perform an action that crashes your build (for example, create a memory overflow state). When you trigger the crash, Unreal’s CrashReporterClient (CRC) appears.
Wait until the system collects the Call Stack, then enable the Include log file with the submission box.
Click Send and Close.
To view the crash, log into ADT Error Reporting and look for it in the Latest Crashes section.