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AGS 3.30.5 リリースノート

Last updated on May 30, 2024

Release Date: September 8th, 2022

Client-Side SDK Latest Version:

  • AccelByte Cloud SDK Unreal Engine: 16.1.0
  • AccelByte Cloud SDK Unity: 15.0.0
  • AccelByte Cloud Network-Utilities: 2.3.0
  • AccelByte P2P Unity: 0.2.2
  • AccelByte Cloud OSS: 0.5.0

Server-Side SDK Latest Version:

Here's a look at what's new in AccelByte Cloud 3.30.5:

Highlights

  • Configure Third-party Login Method for Discord

    You can now configure Discord logins through the Admin Portal.

Quality of Life Changes

Breaking Changes

  • Golang: Store Method's Parameter Has Changed in TokenRepository Interface

    • Before: Store(accessToken iamclientmodels.OauthmodelTokenResponseV3)

    • After: Store(accessToken interface{}) error

      For the implementation details, please refer to the migration guide.

Bug Fixes and Minor Changes

  • New UI in the Historical Logs and Season Pass pages.
  • AccelByte Cloud is now running in line with Netflix's latest update. You can now use PlayerId as the unique identifier for Netflix Accounts (previously used Sub).
  • Fixed an issue in the Launcher where players could purchase a game but were unable to access it for gameplay.
  • Fixed various functional issues in the following: Upload Image Patch, App Editor, Player Portal, E-commerce, Group Management, and Reporting and Moderation.