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AGS 3.35.6 リリースノート

注意

This is an unsupported AGS version. AccelByte no longer provides any updates, bug fixes, security patches, or technical support for these versions. Please refer to the AGS Version Support Lifecycle document for more information.

Last updated on October 23, 2024

Release Date: November 14th, 2022

Client-Side SDK Latest Version:

  • AccelByte Cloud SDK Unreal Engine: 20.0.0
  • AccelByte Cloud SDK Unity: 15.5.0
  • AccelByte Cloud Network-Utilities: 2.7.0
  • AccelByte P2P Unity: 0.2.2
  • AccelByte Cloud OSS: 0.7.0

Server-Side SDK Latest Version:

Here's a look at what's new in AccelByte Cloud 3.35.6:

Highlights

  • Override Scope Value in OIDC Login Integration

    You can now override the scope value when configuring your OIDC Login Integration, giving you greater flexibility when configuring third-party platforms.

Quality of Life Changes

Bug Fixes and Minor Changes

  • Fixed functional issues in the App Editor, Player Portal, Launcher, Matchmaking, Armada, Wallet, IAM, Store, Entitlement, UGC, Ban, DLC, Analytics & Data Monitoring, Reward, Python Server-Side SDK, and OSS services.
  • When a match is found in Matchmaking, all players in the match now receive a notification.
  • Fixed multiple issues in the AccelByte Unreal Engine OSS that were causing crashes.
  • Deprecated the EventTimestamp and EventID attributes from the Protected Save Events endpoint to clarify their use as these attribute values are auto-generated. :::details Related Endpoint