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AGS 3.26.0 リリースノート

注意

This is an unsupported AGS version. AccelByte no longer provides any updates, bug fixes, security patches, or technical support for these versions. Please refer to the AGS Version Support Lifecycle document for more information.

Last updated on October 23, 2024

Release Date: July 4th, 2022

Client-Side SDK Latest Version:

  • AccelByte Cloud SDK Unreal Engine: 14.0.0
  • AccelByte Cloud SDK Unity: 14.0.0
  • AccelByte Cloud Network-Utilities: 2.1.0
  • AccelByte P2P Unity: 0.1.0
  • AccelByte Cloud OSS: 0.2.1

Server-Side SDK Latest Version:

Here's a look at what's new in AccelByte Cloud 3.26.0:

Highlights

Quality of Life Changes

Bug Fixes and Minor Changes

  • Fixed various issues on the User Ban Notifications, Log Viewer, Matchmaking: Game Modes, Dedicated Server Management: Total Sessions, and Item Details pages.
  • Fixed a Subscription issue that meant players could continue to be charged for subscriptions despite removing payment methods from their profile.
  • The default value of the Rebalanced feature on the Joinable Session page is now set as inactive.
  • Added missing Namespace information in the Override Deployment QoS URL request.
  • Fixed issues in Match Attribute where Custom match attributes automatically changed to Stat Code and Stat Codes from the publisher namespace appeared in game namespaces when they should not.
  • Improved the Rebalancing feature in Matchmaking by tightening the MMR Gap to ensure fairer matches for players.
  • Fixed an issue in AccelByte Cloud OSS where player is unable to set presence status.