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AGS 3.57.0 リリースノート

Last updated on September 6, 2024

Release date September 11th, 2023

Client-side SDK latest version:

  • AccelByte Cloud SDK Unreal Engine: 24.1.0
  • AccelByte Cloud SDK Unity: 16.7.0
  • AccelByte Cloud Network-Utilities: 4.2.4
  • AccelByte P2P Unity: 0.3.4
  • AccelByte Cloud OSS: 0.11.21

Server-side SDK latest version:

DS uploader latest version:

  • Armada DS Uploader: 1.6.0

Here's a look at what's new in AccelByte Gaming Services (AGS) 3.57.0:

Highlights

Quality of Life Changes

-[Starter] IAM Clients Creation now supports Scopes field modifications. -Introducing a new UGC admin endpoint to bulk search for contents by list of share codes. -Improved the overall UX when the Admin Portal's session expired.

Breaking Changes

There are no breaking changes in this release.

Bug Fixes and Minor Changes

Admin Portal

  • Fixed issue on the ban expiration date input still using UTC instead of local time.
  • Fixed issue that was making the date and time for ongoing leaderboards still editable. Now, the date and time for ongoing leaderboards cannot be edited.
  • Updated the date and time picker component to use the antDesign in Stores's Option box expiration date.
  • Fixed issue on Game Studio ID in the Starter Invite Admin pop-up still accepting uppercase letters.
  • Fixed issue that was causing the Starter New Email Verification page to not display immediately after providing the verification code and submitting a new email.
  • Adjusted Session Details in Server Information for DS-AMS.
  • The Error message when Armada services are not deployed no longer appears.
  • Implemented immutable session storage.
  • Added page to display Multiplayer v2 environment variables configuration.
  • Fixed maximum content length validation in the Create New System Message feature.
  • Added pagination function to the Match Ruleset and Match Pool pages.
  • Fixed blank page displayed on Match Ruleset with JSON object.
  • Added "Search by User ID" field to the search the friend function on the Users detail page.
  • Fixed the wording on the Max Player tooltip in Add Session Templates.
  • Adjusted expandable Parties button in Sessions and Parties.
  • Updated Session History to display the new event matchmaking history.

Login Website

  • Fixed issue on Game Studio Name still accepting uppercase letters on the Starter registration page.
  • Fixed issue on the Back to Login button redirecting to the Application error page during a reset password process. The button now correctly redirects to the Login page.

Launcher

  • Fixed the game installation issue that occurs after changing the default installation directory.
  • Fixed the game installation issue if Powershell or WMI command-line (WMIC) utility is not available in the user's Windows system.
  • Fixed issue on the carousel image preview not working in multiple game template launchers.
  • Fixed issue on the initialization text not displaying with the loading spinner during the game update process.

Game SDK

  • [Unity] Created an abstraction for the AccelByte Logger to support multiple logging types at once.
  • [Unreal] Support for adding plugins at the Engine level added. Fixed missing category in UProperty that was causing an explicit category specifier issue.
  • Added a Presence Analytics guide to show how to use the new Presence Event feature for analytics.

Armada

  • Fixed a bug that not allowed worker to removed expired server in DS log manager.
  • Fixed a bug that allowed the server to keep spawn on an inactive region.
  • Fixed a bug that caused ready servers are removed by session timeout even when it's unclaimed.
  • Fixed a bug that caused namespace filter not return with exact string.
  • Fixed a bug that caused unable to see live logs for Baremetal.
  • Fixed a bug that register server endpoint can register a pod name that has been deleted.
  • Fixed a bug that caused unable to get completed log when allocation completed or stopped
  • Fixed a bug that allow special character other than what is allowed in DS Uploader