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AGS 3.19.0 リリースノート

Last updated on May 30, 2024

Release Date: March 28th, 2022

  • Current UE4 SDK Version: 9.1.0
  • Current Unity SDK Version: 9.1.0

Here's a look at what's new in AccelByte Cloud 3.19.0:

Highlights

  • New Analytics Metric: Total Registered Users

    We have added a new metric which allows you to see Total Registered Users data in the Analytics Dashboard.

Quality of Life Change

  • Create In-App Purchase Configurations for PSN in the Publisher Namespace

    You can now create In-App Purchase configurations for PSN in the publisher namespace. Any configurations you make will be used as the default configuration for all unconfigured game namespaces.

  • Specify Custom Handler

    You can now specify custom handlers to tell the HTTPRetryScheduler to either complete, retry, or pause the HTTP request when receiving a particular HTTP status code in the response.

  • Create Custom Server APIs

    You can now create custom server APIs by deriving from the ServerApiBase class.

Bug Fixes and Minor Changes

  • Added server validation on Cloud Save to prevent users from editing records directly from the game client.

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