AGS 3.20.0 リリースノート
Release Date: April 11th, 2022
Here's a look at what's new in AccelByte Cloud 3.20.0:
Highlights
Now Supporting UE5
AccelByte now supports both UE4 and UE5.
Game Telemetry
You can now see the latest event for each EventName sent through the telemetry pipeline using the Game Telemetry dashboard.
Get a Reward by Code
You can now use an API to manage rewards with reward codes.
:::details Related Endpoints
Enable Two-Factor Authentication (2FA)
You can now enable two-factor authentication on your games to help your players keep their accounts secure. See our Two-Factor Authentication SDK Implementation documentation to update your game logins for two-factor authentication.
:::details Related Endpoints
- POST /iam/v3/oauth/token
- POST /iam/oauth/token
- POST /iam/v3/oauth/platforms/{platformId}/token
- POST /iam/v3/oauth/mfa/verify
- POST /iam/v3/oauth/mfa/factor/change
- DELETE /iam/v4/public/namespaces/{namespace}/users/me/mfa/authenticator/disable
- POST /iam/v4/public/namespaces/{namespace}/users/me/mfa/authenticator/enable
- POST /iam/v4/public/namespaces/{namespace}/users/me/mfa/authenticator/key
- GET /iam/v4/public/namespaces/{namespace}/users/me/mfa/backupCode
- POST /iam/v4/public/namespaces/{namespace}/users/me/mfa/backupCode
- POST /iam/v4/public/namespaces/{namespace}/users/me/mfa/backupCode/enable
- DELETE /iam/v4/public/namespaces/{namespace}/users/me/mfa/backupCode/disable
- GET /iam/v4/public/namespaces/{namespace}/users/me/mfa/factors
- POST /iam/v4/public/namespaces/{namespace}/users/me/mfa/factor
- POST /iam/v4/admin/users/me/mfa/authenticator/enable
- DELETE /iam/v4/admin/users/me/mfa/authenticator/disable
- POST /iam/v4/admin/users/me/mfa/authenticator/key
- POST /iam/v4/admin/users/me/mfa/backupCode
- GET /iam/v4/admin/users/me/mfa/backupCode
- POST /iam/v4/admin/users/me/mfa/backupCode/enable
- DELETE /iam/v4/admin/users/me/mfa/backupCode/disable
- POST /iam/v4/admin/users/me/mfa/factor
- GET /iam/v4/admin/users/me/mfa/factor :::
New Lobby Configuration: Keep Player's Activity
You can now decide whether services will keep a player's activity upon disconnecting from the Lobby using the Keep Player's Activity toggle.
:::details Related Endpoints
Quality of Life Change
PublicBulkGetUsers Endpoint Limit Increased
The PublicBulkGetUsers endpoint limit has been increased from 20 to 100.
:::details Related Endpoints
Remove Legacy Roles
Previously, when setting up a new environment, you would get a set of both the default and legacy roles. Now, you will only get the default roles.
Breaking changes
Shutting Down Augment Service
We will be shutting down the Augment service on our platform, effective 11 April 2022.
Bug Fixes and Minor Changes
Improved the behavior of the persistent flag in the DS Uploader.
Improved the behavior of the Delete a Channel endpoint. Users are now able to delete non-existent channels.
:::details Related Endpoints
You can now use numbers in the Tags field when creating and updating an Item.
Fixed a faulty error message issue related to headless accounts.
:::details Related Endpoints
Fixed several issues in the Image Versions section of the Server Configuration page.
Fixed an issue in Override Deployment where dedicated servers were not scaled down if the override deployment version was changed or deleted.