AGS 3.34.0 リリースノート
Release Date: October 24th, 2022
Client-Side SDK Latest Version:
- AccelByte Cloud SDK Unreal Engine: 19.0.0
- AccelByte Cloud SDK Unity: 15.4.0
- AccelByte Cloud Network-Utilities: 2.6.0
- AccelByte P2P Unity: 0.2.2
- AccelByte Cloud OSS: 0.6.6
Server-Side SDK Latest Version:
- AccelByte Cloud C#: 0.20.0
- AccelByte Cloud Go: 0.30.0
- AccelByte Cloud Java: 0.22.0
- AccelByte Cloud Python: 0.26.0
Here's a look at what's new in AccelByte Cloud 3.34.0:
Highlights
Implement Flexing Roles in Game Modes
You can now configure flexing roles in a game mode, giving you greater control over how your game handles matchmaking between players. This will improve matchmaking times in your game, meaning less waiting and more playing!
Player Portal Footer Configuration
You can now customize your Player Portal's footer using the App Editor.
Quality of Life Changes
Set Expiration Time for Access and Refresh Tokens
You can now set the expiration times for Access and Refresh Tokens for IAM Clients in the Admin Portal.
Turn Manager Generates Secret for Each User
You can now use the Turn Manager to generate a secret for each individual user. The generated secret can also be used in the Turn Server.
Configure Role-Based Matchmaking in the Admin Portal
You can now configure role-based matchmaking in the Admin Portal, allowing you to refine how your players are matched together.
Added Authentication to MSK
We now support Kafka SCRAM authentication which can be activated via environment variables. Cloud will continue to use non-authenticated mode by default.
Breaking Changes
Golang:
ConvertInterfaceToModel
utils is reducing its required parameter. You can make your own utils to convert the model or using the existing oneBefore:
ConvertInterfaceToModel
has 2 parameters and using global variable.After:
ConvertInterfaceToModel
is only need one parameter.For the implementation details, please refer to the migration guide.
Bug Fixes and Minor Changes
- Fixed functional issues in the App Editor, Player Portal, Launcher, Armada, Dedicated Server Manager, Session Browser, IAM Input Validation, and Unreal Engine OSS. Also fixed and improved issues in Matchmaking, Multiplayer V2, E-commerce, Telemetry, and Legal services.
- Fixed login and third-party account linking issues and improved account security.
- Improved the UI for Item Mapping.
- You can now search for UGC content by Content ID or User ID in the Admin Portal.
- Added a server status filter to the Historical Logs page.